Why?

Why not? This blog is a collection of stories from a parallel universe--one in which technology is linked to consciousness, and everything happens the way it's supposed to (at least, that's what they want you to believe). And, as usual, nobody has a clue what's going on. This universe has been narrowly, but intensively inhabited by volunteers on h2g2's Beta rpg, which you may visit at your peril. May the Gheorgheni gods go with you.
Showing posts with label rpg. Show all posts
Showing posts with label rpg. Show all posts

20 April 2011

How to Be a Hero in an RPG

Since becoming the proud parent of an rpg (and faced with the usual paternity-suit sticker shock), I, Dmitri Gheorgheni, have made certain observations about the behaviour of my fellow Researchers in cyberreality which might – I say might – possibly have some nodding resemblance, a soupcon, perhaps, to the problems some of us face in what I have learned to call RL. (Although I question the accuracy of the term – how do you know you’re not a brain in a vat, Professor Putnam?)

07 April 2011

How To Be a Hero

Since becoming the proud parent of an rpg (and faced with the usual paternity-suit sticker shock), I, Dmitri Gheorgheni, have made certain observations about the behaviour of my fellow Researchers in cyberreality which might – I say might – possibly have some nodding resemblance, a soupcon, perhaps, to the problems some of us face in what I have learned to call RL1.

Although the cast of the Beta rpg are, with one exception, brave and stalwart individuals who grasp the nettle of fate with unflinching fingers and look at this increasingly tenuous metaphor with undimmed but tear-stained eye2, they do sometimes tend to make things difficult for themselves. Hence this entry containing what I hope will be useful advice for not only surviving, but also enjoying one’s sojourn in the land of make-believe.